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Representation Of DCS: Black Shark
DCS: Black Shark offers an innovative combat simulation experience that is sure to challenge the hard-core flight enthusiast. There is also an easy-to-play arcade mode that can be enjoyed by any beginner. Employing military-qualified technology, it¿s an unprecedented level of realism ¿ flight dynamics, instruments modeling, avionics systems, and weapons systems like you¿ve never seen before. A detailed 125,000 sq mi depiction of the European / Asian border region serves as your battlefield and includes a broad array of eastern and western air, land and sea units. Each unit is accurately reproduced to include detailed models, weapons systems, movement dynamics and artificial intelligence. Add to this a state-of-the art campaign system which allows the front line of the battlefield to move back and forth according to your mission success or failure. Each bullet, rocket, shell or bomb fired is modeled in the most precise detail for an unimaginably visceral gaming experience. The new Mission Editor includes a powerful electronic mapping system that allows you to easily create missions and campaigns, and nonlinear campaigns are also included for unlimited replayability. Multiplayer mode supports up to 16 players and includes both cooperative play using the Ka-50 data link and head-to-head combat. With intense missions, authentic flight modeling and versatile gaming options, DCS: Black Shark offers the most realistic flight simulation experience ever.
DCS: Black Shark is the definitive PC simulation and combat game of the Russian Kamov-50 (Ka-50) attack helicopter and is the first title in a new Eagle Dynamics and the Fighter Collection simulation series: "Digital Combat Simulator" (DCS). DCS: Black Shark offers an unprecedented level of realism in regards to flight dynamics, instruments modeling, avionics systems, and weapon systems, while its artificial Intelligence of ground vehicles and helicopters and weapon modeling is second to none.
It also includes a new mission editor including a powerful electronic mapping system that allows user to easily create missions and campaigns, and a campaign system that allows the front line of the battlefield to move back and forth according to your mission success or failure. the Black Shark World
DCS: Black Shark operations are based in the western Caucus region and include portions of Russia, Georgia and a small part of Turkey. With Russia, special attention is paid to the Krasnodarskiy, Karachayrvo-Cherkesiya, Kabardino-Balkariya and Stavropol’skey regions. Some of this area will be recognizable from Flaming Cliffs, but DCS: Black Shark has added a considerable new amount of terrain, particularly much of Georgia. the DCS: Black Shark map is approximately 330,000 sq. km of ground and sea area. Comprehensive Access to Kamov-50 Avionics Systems
DCS: Black Shark comes packed with a wide range of piloting, navigation, targeting and defensive systems avionics for the Ka-50. Game copies include a detailed flight manual covering these, which include, but are not limited to: traditional electromechanical cockpit instruments, multifunction advanced moving map system AMMS (ABRIS), the "Rubicon" targeting-navigation system, the I-251 "Shkval" antitank targeting system, countermeasure dispensers, a head-up display (HUD) and helmet-mounted sighting (HMS). Artificial Intelligence (AI) Aircraft
the primary innovation regarding AI aircraft in Black Shark is the inclusion of a new and improved flight model (FM) system. In previous Eagle Dynamics products such as Lock On, the AI-aircraft FM did not reach a high-level of realism, relying sometimes instead on animations to supplement flight dynamics equations. This absence of detailed angle of attack modeling and the influence of cross wind led to problems during advanced maneuvers. To remedy this Black Shark features the same standard flight model (SFM) that was used for player-controlled aircraft in Lock On. With this advancement in AI aircraft flight dynamics it is now possible for the AI to conduct more advanced flight maneuvers and combat tactics. Ground Vehicles, Ships and Weapons
Ground vehicles, ships and weapons such as bombs, rockets, missiles and cannons have been significantly improved in Black Shark. Improvements include: an expanded roster of available active ground vehicles, the ability of each ground vehicle to use multiple types of weapons simultaneously, an overall increase in the level of detail and the inclusion of infantry units. Key Game Features:
- Advanced helicopter and ground force AI that creates a realistic combat environment.
- Twice the ground detail of previous TFC simulations, featuring detailed modeling of 330,000 sq. km of the western Caucasus region.
- Head-to-head and cooperative multiplayer.
- Powerful mission editor with advanced scripting capability.
- Campaign system with a moving front line that depends on mission results.
- Highly-detailed six degrees of freedom cockpit featuring Mouse-clickable instruments.
- Unrivaled flight physics system featuring realistic damage model, system cascade effect and more.
- Detailed modeling and control of engine, fuel, hydraulics, electrical, navigation, radio, fire suppression, sensor, and weapon systems.
- Two gameplay modes: "Simulation" or "Game Console."
- Advanced weapon physics for missiles, rockets and cannon rounds including ricochets.
- Supports TrackIR, Matrox TripleHead2Go for multiple screens, D-Box motion platform.
System Requirements:
Minimum Specifications: Recommended Specifications: OS: Windows XP, Vista Windows Vista for launching in fullscreen mode Processor: 2 GHz Intel Core 2 Duo E6850+, AMD Phenom 9850+ RAM: 1GB 2GB or more Video Card: 256 MB ATI or nVidia, DirectX 9 compatible 512+ MB ATI HD 2900+ or nVidia 8800+, DirectX 9 compatible Sound Card: DirectX 9 compatible DirectX 9 compatible DVD-ROM: Quad-speed (4x) DVD-ROM drive Hard Drive Space: 4GB of free space or more Other: Copy protected, requires Internet activation Copy protected, requires Internet activation; Joystick
Component of DCS: Black Shark
- Twice the ground detail of previous TFC simulations, featuring detailed modeling of 330,000 sq km of the western Caucasus region.
- Advanced helicopter and ground force AI that creates a realistic combat environment.
- Head-to-head and cooperative multiplayer campaigns locally and online, as well as a 'Simulation' and 'Game Console' play modes.
- Advanced weapon physics for missiles, rockets and cannon rounds including ricochets.
- A powerful mission editor with advanced and comprehensive scripting capabilities.
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Category: Flight >> Brand: The Fighter Collection >> Item Page Detail URL : More Details >> Rating : 4.5
Review : Dirty Combat
Others here have talked about how amazing this game is. It is all that they say, and I won't repeat it here.
I'd just like to talk about the combat. In this sim, you are not super-cruising at Mach 1+ seven miles above the Earth, using your radar to fire missiles at targets thirty miles away who'll you'll never see.
Instead, you are flying between trees at 180 knots, using line of sight to both protect yourself and engage your targets. You pop up from behind cover, pop off laser guided missiles at enemy targets, and then get back in the weeds. You fly through canyons carefully, keeping your eyes peeled for that one little soldier with a MANPADS and your finger on the "flares" button. You avoid going in blindly, guns blazing, because you will die if you do so, and instead practice patience and intelligence. You outflank, you outmaneuver, and you use real military tactics to get your job done.
When you play this sim, put yourself in the mindset of a first...
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SALE Flight The Fighter Collection
Rating: 100% based on 975 ratings. 91 user reviews.
Rating: 100% based on 975 ratings. 91 user reviews.
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